That means a wide variety of decks can interact with them. Most importantly, your opponent can interact with them once they have been crewed. We have a ton of knobs with them because of their crew numbers, and we can put a ton of different kinds of abilities on them. Vehicles go very much in the opposite direction. Having to kill every single creature your opponent plays to turn Equipment off is difficult for certain colors or decks. While we have no plans to stop making Equipment, we don't make the cards as strong as we make many of our other cards because of how hard Equipment is to interact with. Leonin Scimitar is fine, Vulshok Morningstar is hard to beat, and Vulshok Battlegear can easily dominate games in most formats. Beyond that, the knobs we have on Equipment aren't great because of how unevenly they scale, especially in Limited. An Equipment card that is very strong against your deck will be almost impossible to beat because of how same-y it makes all of the creatures. Swords meant you had to deal with protection over and over again. The problem with Equipment cards is they can easily turn each of your opponent's creatures into basically the same threat. I think the Swords in Scars of Mirrodin could've cost an additional mana to equip and still seen Standard play.but we kind of needed to match up to the previous cycle. A lot of that was just how harsh Mirrodin was toward artifacts, but trying to play against cards like the Swords today is very hard. Now, that isn't inherently a problem, especially if the cards are priced well, but we did a very poor job of costing Equipment in our first few sets. It's easy to deal with one strong creature, but one strong Equipment turns all of your creatures into major problems for your opponent to deal with. One of the reasons you have seen fewer and fewer Equipment cards, especially really powerful Equipment, in the last few years is because of how swingy the cards are, and how hard they are to deal with. Hello and welcome to another preview season, and another Latest Developments! Today, I am going to talk about the development of Vehicles, and why I think they are so awesome.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |